ISEA2019 Special Exhibition: Lux Aeterna
2019.06.22 – 2019.07.28
Host/Organizer: Art Center Nabi
Sponsors: Ministry of Science and ICT
KOFAC(Korea Foundation for the Advancement of Science & Creativity)
Embassy of France Korea
French Institute of Seoul
The Japan Foundation Seoul
Partners: ISEA2019, ISEA International
Director Soh Yeong Roh
Chief Curator HyeIn Jeon
Curator Suhun Lee
Coordinators / PR Yeajin Cho, Soyoung Lim, Yukyung Chung
Photograph and Video HoMan Kwon
Technical Supporter Junho Choi, JinYoung Ko (Gana Enterprise)
Translation Art&Writing
Graphic Design DAADA Graphics
Exhibition Space Design Label 1571
Booklet Design Pansydaisy Corporation
Exhibition Venue & Open Hours
Asia Culture Center Creation Space 5
10:00 ~ 18:00
*Closed on Mondays & public holidays
Entrance Fee : Free
<Participating Artists>
Nelo Akamatsu
Maurice Benayoun, Tobias Klein, Nicolás Mendoza
Cached Collective (Vytautas Jankauskas, Jon Flint, Felipe de Souza, Aline Martinez, Joana Mateus, Clément Bouttier, Ryan Dzelzkalns)
Jean-Philippe Côté
Rebecca Cummins, Paul Demarinis
Przemyslaw Jasielski
JoAnn Kuchera-Morin, Gustavo Rincon, Kon Hyong Kim, Andrés Cabrera
Ryoichi Kurokawa
Han Lee
João Martinho Moura
Timo Niemeyer
María Molina Peiró
Tiare Ribeaux, Jody Stillwater
Roomtone
Arno Deustchbauer, Herwig Scherabon, Lukas Fliszar, Michael Ari
Goh Uozumi
David Young
<Exhibition Statement>
Chozumaki
Nelo Akamatsu
Chozumaki, 2017. Controllers, distilled water, electronic devices, glass vessels, magnets, plastic.
Chozumaki is a sound installation which consists of glass vessels filled with water. The circulation of water causes a vortex and sparkling bubbles produces clanging but sensitive sonority. These small sounds are amplified through the pipes and horns on the top of uniquely designed glass vessels. Chozumaki is an original word by the artist, which combines two Japanese words, Chozubachi (stone washbasin) and Uzumaki (vortex). Vortex is one of the fundamental elements of the universe. The galaxy, typhoons, vines and snails, they all have fractal vortex forms from the immense to the tiny. Vortex is deeply concerned with human aesthetic. As a typical example, the Golden Ratio is based on the shape of Vortex. In the field of fine arts, architecture and design, Golden Ratio is widely utilized for the expressions with harmonious beauty.
Chozubachi is a stone washbasin for guests to wash their hands in for purification when participating in a tea ceremony. Chozubachi has a function of making them notice that they are going to enter the eternal universe and inner sanctum of the tea ceremony from the outer world and their ordinary life. The design of top components of vessels is associated with human organs like cochlear ducts in ears, lungs, pancreas, heart and etc. If the time has come when the artificial intelligence overcome humans in every aspect of life, mankind may exist merely as organs of their bodies. In the narrative for Akamatsu’s artwork, humans as organs will listen to the sound of vortexes and at the same time identify with the universe. The sight and sound of the water vortex will remind viewers of crossing the boundary between the physical world and the psychological world and will extend their perception of vital organs.
Value of Values
Maurice Benayoun, Tobias Klein, Nicolás Mendoza
Value of Values, 2019. 3D graphic generator, EEG headband, Blockchain, trading platform, computers, HD screens, massage chairs, projectors, QR ticket printer, touch screen, speakers, dimensions variable.
Cached Collective
(Vytautas Jankauskas, Jon Flint, Felipe de Souza, Aline Martinez, Joana Mateus, Clément Bouttier, Ryan Dzelzkalns)
Cached, 2018. Arduino uno, Intel NUC PC, LCD screen, mirror, speaker, thermal printer, 770x480x100 (mm).
Yöti
Jean-Philippe Côté
Yöti, The Algorithmic Portrait Artist, 2017. Computer, webcam, plotters, silver pens, black paper, plastic tubing and lighting, 160cm × 210cm × 110cm.
Born and based in Montreal (Canada), Jean-Philippe Côté (a.k.a. djipco) is an artist and teacher. His hybrid creations, sourced in cybernetics and prosthetics, explore this juncture where the roles of humans and machines overlap. Using open source software and ‘obsolete’ hardware, he puts together interactive installations that bring back a sense of tangibility to this growingly artificial world of ours. Leveraging his early years as an award-winning developer, he devises algorithmic approaches to reinventing reality and creating art. This makes him a regular contributor to the open source community especially in the field of physical computing and creative computing.
Moon Pointer
Rebecca Cummins, Paul Demarinis
Moon Pointer, 2019. Acrylic, digital prints, electronics, metal, 61 x 61 x 190.5(cm).
Rebecca Cummins explores the sculptural, experiential and sometimes humorous possibilities of light and natural phenomena, often referencing the history of optics in installations that have included a machine for making rainbows, a photographic rifle, paranoid dinner-table devices - and a variety of sculptural and photographic approaches to marking time. Currently, she is utilizing microscopy in the Wordeman Lab, University of Washington. Cummins has exhibited widely internationally and has also completed several public art commissions. She is a Professor in the School of Art, Design and Art History, University of Washington, Seattle, WA.
Paul DeMarinis has been making noises with wires, batteries and household appliances since the age of four. One of the first artists to use microcomputers, DeMarinis has toiled since the 1970s in the areas of interactive software, synthetic speech, noise and obsolete or impossible media. He has created installations, performances and public artworks throughout North America, Europe, Australia and Asia. He is a Professor of Art at Stanford University in California.
Oracle
Przemyslaw Jasielski
Oracle, 2017. Arduino, computer, digital camera, electronic components, LCD monitor, dimensions variable.
Przemysław Jasielski is an artist, researcher, experimenter based in Poland, combining art with science and technology. Member of HAT Research Center. He creates installations, objects, drawings and photographs. In the creative process, he approaches work with the attitude of an engineer, adapting the precise planning and scientific research, with the main focus on the conceptual content. His works confront the actual present reality with its transformation to allow the viewer to observe it in a new, fresh way, and they usually contain a specific, critical sense of humor.
ETHERIAL
JoAnn Kuchera-Morin, Gustavo Rincon, Kon Hyong Kim, Andrés Cabrera
ETHERIAL - Quantum Form from the Virtual to the Material, 2018. Virtual Reality, Computers, 3D glasses, HTC VIVE, stereo projectors, stereo speakers, dimensions variable.
Lead Artist – Composer, Dr. JoAnn Kuchera-Morin, creator of Etherial, is Director and Chief Scientist of the AlloSphere Research Facility and Professor of Media Arts and Technology and Music, in the California NanoSystems Institute at the University of California, Santa Barbara (UCSB). Her research focuses on creative computational systems, content, and facilities design. Her 35 years of experience in digital media research led to the creation of a multi-million dollar sponsored research program for the University of California—the Digital Media Innovation Program. She was Chief Scientist of the Program from 1998 to 2003. The culmination of her creativity and research is the AlloSphere, a 30- foot diameter, 3-story high metal cylinder inside an echo-free cube, designed for immersive/interactive scientific/artistic investigation of multidimensional data sets.
http://www.allosphere.ucsb.edu/
Kon Hyong Kim – Graphics Researcher/Artist, Calibration, Spatial Augmented Reality (SAR) Research, Creator of the SAR Installation Environment. Kon Hyong Kim is currently a PhD student in the MAT and a member of the AlloSphere Research Group. Kim’s research focuses on the analysis and application of modern graphics rendering and calibration techniques and the integration of SAR and VR technologies.
http://www.allosphere.ucsb.edu/html/people.html
Andrés Cabrera – Distributed Multimedia Software Design, AlloSphere Media Systems Engineer, AlloSphere Research Facility, University of California Santa Barbara, PhD in Music Technology, Queen’s University Belfast, Belfast, Ireland, Cabrera’s expertise includes 3D spatial audio and multimedia systems design.
http://www.allosphere.ucsb.edu/html/people.html
unfold.alt
Ryoichi Kurokawa
unfold.alt, 2016. Audiovisual Installation. 4K Video, two channel sound, single channel, 04'00", Ed. 6+2AP
Born in 1978, lives and works in Berlin, Germany, Japanese artist Ryoichi Kurokawa is a true poet of the transformative cinema, lyrically transfiguring the analogue representations of perceived nature into digital streams of vertiginous imagery & emotion. The architecturally crafted precision of his sensitively synched fragmentary images placed side by side on the viewer’s retina, tends to displace the persistence of blurred memory under the effect of boundless luminosity.
Some of Kurokawa’s significant solo and group exhibitions and performances include "objectum", Takuro Someya Contemporary Art (Japan 2018), "Coder le Monde", Centre Pompidou (France 2018), "The Dream Of Forms", Palais de Tokyo (France 2017), "unfold", FACT (England 2016), Ordered Disorder, Espacio Fundacion Telefonica (Peru 2015), "Turbulences", Espace Culturel Louis Vuitton (France 2012), "One of a Thousand Ways to Defeat Entropy" - The 54th Venice Biennale (Italy 2011), Transmediale, Haus der Kulturen der Welt (Germany 2010), and "Synthesis", Tate Modern (England 2007).
Concept, Direction, Composition, Programming, Design: Ryoichi Kurokawa
Programming: Hiroshi Matoba
Producer: Nicolas Wierinck
Scientific Consultation: Vincent Minier/CEA-Irfu, Paris-Saclay
Scientific Dataset: CEA (Herschel HOBYS, COAST, Frédéric Bournaud, Sacha Brun, Pascal Tremblin, Patrick Hennebelle, Rémi Hosseini-Kazeroni), ESA, NASA, BLAST Experiment, SuperCOSMOS H-alpha Survey
Co-commissioned by FACT (Foundation for Art and Creative Technology), Stereolux and University of Salford Art Collection
Co-produced by FACT (Foundation for Art and Creative Technology), Stereolux/Scopitone, University of Salford Art Collection, Arcadi and ICRéAM
With support from CEA-Irfu, Paris-Saclay (Alternative Energies and Atomic Energy Commission/Institute of Research into the Fundamental Laws of the Universe)
Produced by Studio RYOICHI KUROKAWA
LamX
Han Lee
LamX, 2019. Computer, controllers, edison light bulbs, motion sensor, projectors, dimensions variable.
How Computers Imagine Humans?
João Martinho Moura
How Computers Imagine Humans?, 2017. Code, iMac, projectors, speakers, dimensions variable.
João Martinho Moura is a researcher and media artist born in Portugal. His interests lie in digital art, intelligent interfaces, digital music, and computational aesthetics. Has a particular interest in real-time visualization, art & science, and interactive digital artifacts. For the past decade, he’s been adopting new ways to represent the body in digital media, creating interactive audiovisual artifacts, mostly represented by monochromatic visual abstractions and minimalist lines. Moura has presented his work and research in a variety of art venues and conferences worldwide and has collaborated in art/science works for INL (International Iberian Nanotechnology Laboratory), ESA (European Space Agency) and the European Commission STARTS (Arts and Science) initiative. Moura is a member of the Braga Media Arts, UNESCO Creative Cities Network and has received in Lisbon, the National Multimedia Art & Culture Award, for his contributions in the field of the media arts in Portugal. His work was included in Curated Collections Processing curated collection (USA, 2008), Selected Works Ars Electronica Animation Festival (Linz, 2012), the SLSA Society for Literature, Science, and the Arts (USA, 2013), the NATO Arts Program (Brussels, 2019), among others.
Value Manifesto
Timo Niemeyer
Value Manifesto, 2015 - 2019. Decryptor, IoT circuit board, metal, nixie tubes (R|Z568M), perspex, 580 x 135 x 180 mm. Edition of 250.
Timo Niemeyer is an art historian with a focus on European Avant-Gardes and art market advisor and developed the artistic concept of the Value Manifesto since 2015. Niemeyer studied Art History, Social Anthropology and Law at the University of Zurich, Switzerland. His vision is a smooth and democratic embedding of cultural and especially artistic heritage in the forthcoming digital age in the context of IR4. Niemeyer developed Value Manifesto as an interdisciplinary art project connecting Avant-Garde theories, stateof-the-art hardware and Blockchain technology.
Technical Concept: Dr. Matthias Frank
Hardware: Dalibor Farny
Trimplement (Platform of Value Manifesto) :
Matthias Gall
Natalia Martchouk
Thijs Reus
One Year Life Strata
María Molina Peiró
One Year Life Strata, 2017. 3D print, code, computer, screens, speakers, mouse, wearable camera, dimensions variable.
María Molina Peiró is a Spanish filmmaker and audiovisual artist, with a background in fine arts. She works in an open format, mixing film, experimental animation and new media. Her films and installations often unfold layered realities that connect humans, technology and nature. She is particularly interested in memory systems (from geology to digital memory) and the relation between cinema and science. Her current research focuses on humanity’s constant struggle with its temporal and spatial limitations, and how this struggle has driven civilization and technology to change our relationship with nature, time and our understanding of life itself.
María Molina Peiró has presented her work in film festivals and exhibitions internationally, including: International Film Festival Rotterdam IFFR, Rencontres Internationales, Haus der Kulturen der Welt, International Film Festival Oberhausen, Louvre Museum, EYE Film Museum, ISEA Korea, Indie Lisboa International Film Festival, London Science Museum, MACBA, VIS Vienna Shorts, Hong-Gah Museum (Taipei), MATADERO (Madrid), Taiwan Video Art Biennale or Goshorts, amongst many others. Peiró holds a BA from University of the Arts, Sevilla and graduated Cum Laude from the Master of Film at the Netherlands Film Academy in Amsterdam.
Cyanovisions:The Transmutation of Light Harvesting Bodies
Tiare Ribeaux, Jody Stillwater
Cyanovisions: The Transmutation of Light Harvesting Bodies, 2019. Single-Channel Video and Installation, 3D print, air pumps, cyanobacteria cultures, glass, silicone tubing, speakers, dimensions variable.
Tiare Ribeaux is a Hawaiian-American new media and interdisciplinary artist, filmmaker and curator based in the Bay Area. She is the Founder and Artistic Director of B4BEL4B Gallery and co-founder of REFRESH Art, Science, and Technology. As an interdisciplinary artist, her work explores the entanglements of human technologies, biology and infrastructures with mythologies, the environment, and microbial/nonhuman species. She is interested in living systems, deep/dark/media ecologies, rhizomatic networks, speculative futures, multi-species ontologies, and collaborative entanglements. She has shown work both nationally and internationally, including Transmediale, IZOLYATSIA, Akademie Schloss Solitude + ZKM, ISEA Hong Kong, Southern Exposure, and Tokyo Fashion Week. She has worked with Leonardo//ISAST, the de Young Museum, Gray Area Art and Technology, MIT Media Lab, the California Academy of Sciences, Swissnex San Francisco, the Contemporary Jewish Museum, Fort Mason Center for the Arts, and the Oakland Museum of California, among others.
Jody Stillwater is a writer, director & creative technologist from San Francisco. His films + projects are based in dream logic and tactile reality, with a modern/transforming approach to visual semiotics, grounded in realism and classical narrative. He has screened films at Marfa Film Festival, Choreoscope Int’l Dance Film Festival in Barcelona, Denver Film Festival, Bucharest Int’l Dance Film Festival, Copenhagen Fashion Film Festival, and has participated in the Tribeca Film Festival Hacks Lab, the San Francisco Dance Film Festival Co-Lab, and was the featured film artist at APAture 2018. He holds a BA in Film & Digital Media from UC Santa Cruz. As a sound recordist, films he has worked on have screened at Sundance, Edinburgh Film Festival, SXSW, Chicago International, Tribeca and SFIFF. He has made films in the Netherlands, Colombia, Austria, India, Chile, Slovenia, the UK and across the United States.
In The Gray
Roomtone
In the Gray, 2018. Virtual Reality and Video Installation, Computer, Oculus Rift, projector, speaker, dimensions variable, 6'00.
Roomtone is an artist collective that uses VR for game development, sound design and media art creation. Jeon Jinkyung and Kim Dongwook, the two artists of the group, create media-based experiences through virtual reality, especially when game and music emerge in digital space. They are seeking to present the possibilities and direction of their own artistic language through the game engine which blurs the boundaries of media art and game, and also by the experimental production and storytelling mainly produced with sound. Selected as the creator for KALEIDOSCOPE (2017) and being invited at the VR LA and NYC Independent Film Festival for the work Depth of Circle, Roomtone’s artwork has been exhibited at various international and domestic festivals including Seoul International New Media Festival (NeMaf).
Afterlife
Arno Deutschbauer, Herwig Scherabon, Lukas Fliszar, Michael Ari
Afterlife, 2019. Audiovisual Experience in Virtual Reality, Computer, chairs, Oculus Rift, projector, screen, speakers, dimensions variable.speakers, dimensions variable.
The collective behind Afterlife consists of Herwig Scherabon, Arno Deutschbauer and 101(Lukas Fliszar, Michael Ari). The creative menage joined forces in the studio of 101 where a lot of discourse about the possibilities of virtual reality sparked the idea for the installation. The artists and designers share the feeling that space as a commodity is becoming sparse and they sense a general need for the retreat from society’s hectic modern lifestyle. Afterlife is a collective effort to fuse the worlds of art, technology and contemplation. Everyone involved comes from different backgrounds like design, 3D art, coding, and music production. Together they want to bring their knowledge into virtual reality and explore the graphics and immersive possibilities of this technology.
New Order / Siren Call?
Goh Uozumi
New Order / Siren Call?, 2016~. mixed media, dimensions variable.
Goh Uozumi aims to intervene in historical paradigm shifts by art, and creates works/systems by algorithm based methodologies with taking other intelligence/existence than human beings into consideration. Since 2014, he worked on the establishment of "TRUSTLESS" which means to entrust trust/belief to the algorithm technically, as an artistic concept. It’s an axis of the automation movements such as intelligence, contract, labor, and trust.
New Order/Siren Call? that visualizes the existence of cryptocurrency and 空の国家-State of Empty that builds nation-state by artificial intelligence were exhibited at ICC in 2016. Trustless Trust/Mk.God that generates memories of future artifacts was awarded the DigitalChoc 2015 by Institut Francais etc. OBSERVER N that extends theory-of-life reality by decentralized autonomous network system was exhibited at YCAM in 2012, and F - void sample that goes across void and perception was awarded the Japan Media Art Festival 2009.
Learning Nature
David Young
Learning Nature, 2018-2019. Archival Inkjet Print, 30x30cm, AP
©2019. ISEA2019, Courtesy of the Artist. All rights Reserved.