Haru Ji is a 3D sculptor, media & trans-artist researching the conjunction between biology and art, including evo-devo, growth rules, creativity in nature and culture, and computational sculpture. Including her solo virtual exhibition of scripting art works at the UCSB art gallery in Second Life, of which she was also the architect, she has shown multiple video installations, digital paintings, sculptural objects and installations with performance at many exhibitions and art festivals over the last ten years. Recently, she is working on the project Artificial Nature, to explore novel cross-disciplinary terrain through a realization of A-Life worldmaking.
URL http://haru.name/
Graham Wakefield is currently exploring the creation of digital music and art through the computational embodiment of complexity, systems biology and bio-inspired philosophy. His current work expands upon his musical practice, fascinations of complex feedback and embodied process, and background interest in philosophies that dissolve subject/object distinctions. Engaging with enduring questions of creativity, emergence and experience, he is reassessing approaches to computation at its natural grain towards the generation of open-ended environments for exploratory discovery, expressing an emphasis on continuation rather than closure. In particular, philosophies of becoming are embodied using evolving graphs, eco-systemic models, interactive computation and run-time code generation. He is co-developer of an open-source multimedia framework (LuaAV), supporting this research.
URL http://www.mat.ucsb.edu/~wakefield/
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Ji, Haru & Graham Wakefield
Ji, Haru & Graham Wakefield
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